Tag archives for North Africa

design

The Stress of Battle – Part 4 – Op Research on Anti-Tank Combat

This is the fourth part of my review of The stress of battle: quantifying human performance in combat by David Rowland, which is an essential piece of Operational Research on WW2 and Cold War combat operations. Unlike small arms, the effectiveness of anti-armour weapons has changed considerably over the course of the mid-20th century. From non-specialist gunfire in WW1, to high velocity armour piercing in WW2 and then to Anti-Tank Guided Weapons in the Cold War period. This makes the operational research harder to do because the start point needs to be battles where only one kind of AT weapon is in action. Much of the analysis starts with the 'Snipe' action during the second battle of El Alamein in North Africa where data on each of the guns individually was available. 'heroic performance' plays a large factor in the effectiveness of anti-tank guns about a quarter of guns (at…
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games

Battle of the Hills, 21 January 1943

Image via Wikipedia This is a short article about the advance of the 51st Highland Division in Tunisia in the follow up from El Alamein. I wrote this to be played as a tabletop wargame using Command Decision. Ground The coast road between Homs & Corradini in Tunisia. On the right (from the perspective of the British advance) is the sea. The coast road lies a few miles inland at places. There is a steep coastal ridge on the left flank of the battle area with desert to the south. Within all this there are a large number of steep sided, but small, wadis running from the hills to the sea. There are also one or two significant hills that sit astride or on the road. To quote Captain Watt (OC B Company 5th Seaforths). “At the Assembly Area we…
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